I’ll say what this means to me

Notes

I always thought the first creature-independent randomly generated materials would be random metals down underground, but it turns out that it’s various types of cursed mists instead. My first test took place in the Fields of Doom, and the buggy mist caught the wagon on fire and melted all the badgers.

From the development blog of Dwarf Fortress, an independent (and free! — but donation-supported) video game that has been continually evolving for years. Part of me looks forward to the day when it’s ‘finished,’ but half the fun of playing it now is experiencing it in all its buggy glory. 

[Previously]

Filed under Dwarf Fortress